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GAMING GUESTS

 

GAMING ATTRACTIONS

 

MLG PRO CIRCUIT TORONTO

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Live Action Role Playing (LARP)


A Live Action game of Changeling: The Lost
Autumn draws near, however Summer has been an eventful season. The threats to the freehold of Toronto show no signs of stopping no matter how many victories the Iron Spear can wrench from the hands of the Fae. How safe must one feel before they lay down their sword? As the Night of Crimson Snow approaches its somber anniversary, who will stand to protect despite the danger, and who will walk away from the face of madness?

LOCATION: GAMING AREA
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A Live Action game of White Wolf's Vampire: The Requiem
The blistering sunshine beats down on the hot pavement of the city, but as day turns to night, cool updrafts bring out the denizens of the night.  The great metropolis sighs with relief from the daytime heat and the revelers hit the streets, bringing with them their intoxicating good cheer.  Prime feeding grounds for the hungry Vampire.

In one of the most exclusive engagements in the city, in an old refurbished theatre the Prince announces a special event and feast for the kindred of the city.  Mysterious occurrences have recently been happening  the city, dark omens and portents have been reported by those of the seers, and a mysterious messenger awaits to deliver news to the court.  What new dangerous turn of the Danse Macabre awaits the Court of Toronto?  Will they be able to avoid the danger before it’s too late?

LOCATION: GAMING AREA
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A Live Action game of Vampire: The Masquerade. Gas Light

The year is 1872, eight years after Lord Theodore Brahms led his expedition from London to Upper Canada. The New World, previously untamed wilderness left only to the likes of the barbarous Sabbat, is being flooded with Kindred abandoning the Old World, dreaming of a land free of their immortal sires, where they can be the Eldest Primogen and Princes.

 Now, the loyal contingent of Camarilla, boldly set foot into Toronto, deep in Sabbat held territory so that Lord Brahms may, at long last confront Prince Mithras' prodigal son, the Archbishop of the Sabbat. Lord Brahms intends to give his sibling one more chance to abandon the unkempt and ghastly Sabbat, and rejoin the proud ranks of the Camarilla.

LOCATION: GAMING AREA
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A Live Action game of White Wolf's Mage: The Awakening
A great storm blows across the sky amid sweltering heat, blotting out an otherwise clear night.  Clouds roil but refuse to break open in rain, shrouding the city in an oppressively dark horizon.  But the air does not hold terror, or malice, but instead a puissant anticipation, as if great events were on a near horizon. Phantoms seen only in the corners of a Awakened eye walk the streets, playing out conflicts of years long past, as lines of power begin to beat in time with some unseen heart, and the light of a fallen star lead the Mages of the Avalon Foundation to a place of borders that few have visited before.

But not all of Toronto's Awakened pay the Foundation loyalty, and they too have seen a single golden lance fall from Heaven.  Secret hands move under the clouded sky, and eyes turn to the borderland for a chance at greatness, raising banners bearing thrones, masks, arrows, and cogs, standing marshaled in opposition.

LOCATION: GAMING AREA
CLICK HERE TO VIEW THE SCHEDULE



 

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